Apple motion 5 vs after effects free
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Apple motion 5 vs after effects free
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Night mode portraits. Portrait mode with advanced bokeh and Depth Control. Portrait mode. Retrieved May 24, November 5, Archived from the original on April 23, Retrieved December 15, Archived from the original on May 16, Retrieved March 8, Archived from the original on May 8, Retrieved May 13, Daring Fireball. Retrieved January 6, September 24, Retrieved February 3, Archived from the original on October 4, Retrieved October 12, Retrieved June 8, Retrieved August 6, Retrieved January 8, Archived from the original on October 19, Archived from the original on October 11, Retrieved December 14, Archived from the original on December 25, Mossberg ; Katherine Boehret June 26, The Mossberg Solution.
The iPhone is the first smartphone we’ve tested with a real, computer-grade Web browser, a version of Apple’s Safari. It displays entire Web pages, in their real layouts, and allows you to zoom in quickly by either tapping or pinching with your finger. The Unofficial Apple Weblog. Retrieved May 1, Retrieved February 1, Archived from the original on June 22, June 8, Archived from the original on June 12, Retrieved February 18, January 30, August 28, Archived from the original on January 15, Retrieved February 14, Retrieved November 10, The New York Times.
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Archived from the original on February 6, Apple Matters. Retrieved June 25, Consumer Reports. Archived from the original on June 9, United States Patent and Trademark Office. January 12, Archived from the original on February 10, July 31, National Arbitration Forum. April 13, Archived from the original on August 17, Archived from the original on April 24, UK Intellectual Property Office. Archived from the original on September 11, October 17, Archived from the original on January 13, Retrieved January 28, Retrieved January 27, Cisco Systems.
January 10, Archived from the original on January 12, February 24, The Seattle Times. Associated Press. February 21, Archived from the original on March 25, October 22, Retrieved October 24, December 28, Retrieved December 28, August 24, April 2, Archived from the original on July 30, Retrieved June 16, Through historical accident, we’ve ended up with a global network that pretty much allows anybody to communicate with anyone else at any time. Devices could be reprogrammed by them at any time, including code written by other people, so you don’t have to be a nerd to get the benefits of reprogramming it.
Now, I see a movement away from that framework—even though it doesn’t feel like a movement away. Or whimsical applications that run on the Facebook platform or the new Google apps. These are controllable by their vendors in ways that Bill Gates never dreamed of controlling Windows applications. Bill Gates is Mr.
But for my purposes, even under the standard Windows operating system from , , you write the code, you can hand it to somebody else and they can run it. Bill Gates has nothing to say about it. So it’s funny to think that by moving in Steve Jobs’s direction it actually ends up far more proprietary. Archived from the original on June 7, Retrieved May 14, Retrieved May 25, Retrieved on July 30, Retrieved September 26, Retrieved July 13, Apple Store UK. Retrieved June 14, Archived from the original on July 14, Retrieved August 8, Schwartz July 7, Archived from the original on July 10, Retrieved October 23, Archived from the original on July 11, Retrieved July 9, Retrieved January 19, Chaos Computer Club.
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Outside the U. Initially, Nokia’s Symbian smartphones were focused on business with the Eseries ,  similar to Windows Mobile and BlackBerry devices at the time.
From onwards, Nokia started producing consumer-focused smartphones, popularized by the entertainment-focused Nseries. Until , Symbian was the world’s most widely used smartphone operating system. Some even had only a numeric keypad using T9 text input , like the Nokia Nseries and other models in the Nokia Eseries.
Resistive touchscreens with stylus -based interfaces could still be found on a few smartphones, like the Palm Treos , which had dropped their handwriting input after a few early models that were available in versions with Graffiti instead of a keyboard. The late s and early s saw a shift in smartphone interfaces away from devices with physical keyboards and keypads to ones with large finger-operated capacitive touchscreens.
In January , Apple Computer introduced the iPhone. The iPhone was notable as being the first device of its kind targeted at the mass market to abandon the use of a stylus, keyboard, or keypad typical of contemporary smartphones, instead using a large touchscreen for direct finger input as its main means of interaction. The iPhone’s operating system was also a shift away from previous ones that were adapted from PDAs and feature phones , to one powerful enough to avoid using a limited, stripped down web browser requiring pages specially formatted using technologies such as WML , cHTML , or XHTML that previous phones supported and instead run a version of Apple’s Safari browser that could easily render full websites    not specifically designed for phones.
Later Apple shipped a software update that gave the iPhone a built-in on-device App Store allowing direct wireless downloads of third-party software. The advantages of a design with software powerful enough to support advanced applications and a large capacitive touchscreen affected the development of another smartphone OS platform, Android , with a more BlackBerry-like prototype device scrapped in favor of a touchscreen device with a slide-out physical keyboard, as Google’s engineers thought at the time that a touchscreen could not completely replace a physical keyboard and buttons.
In , Asus started experimenting with a convertible docking system named PadFone , where the standalone handset can when necessary be inserted into a tablet -sized screen unit with integrated supportive battery and used as such. The S4 Zoom additionally has a rotary knob ring around the lens and a tripod mount. While screen sizes have increased, manufacturers have attempted to make smartphones thinner at the expense of utility and sturdiness, since a thinner frame is more vulnerable to bending and has less space for components, namely battery capacity.
The iPhone and later touchscreen-only Android devices together popularized the slate form factor , based on a large capacitive touchscreen as the sole means of interaction, and led to the decline of earlier, keyboard- and keypad-focused platforms.
Multiple vendors attempted to update or replace their existing smartphone platforms and devices to better-compete with Android and the iPhone; Palm unveiled a new platform known as webOS for its Palm Pre in late to replace Palm OS , which featured a focus on a task-based “card” metaphor and seamless synchronization and integration between various online services as opposed to the then-conventional concept of a smartphone needing a PC to serve as a “canonical, authoritative repository” for user data.
As part of a proposed divestment of its consumer business to focus on enterprise software, HP abruptly ended development of future webOS devices in August , and sold the rights to webOS to LG Electronics in , for use as a smart TV platform. Research in Motion introduced the vertical-sliding BlackBerry Torch and BlackBerry OS 6 in , which featured a redesigned user interface, support for gestures such as pinch-to-zoom, and a new web browser based on the same WebKit rendering engine used by the iPhone.
In , Microsoft unveiled a replacement for Windows Mobile known as Windows Phone , featuring a new touchscreen-centric user interface built around flat design and typography, a home screen with “live tiles” containing feeds of updates from apps, as well as integrated Microsoft Office apps.
The announcement led to the abandonment of both Symbian, as well as MeeGo —a Linux-based mobile platform it was co-developing with Intel. Many of these attempts to compete with Android and iPhone were short-lived.
Over the course of the decade, the two platforms became a clear duopoly in smartphone sales and market share, with BlackBerry, Windows Phone, and “other” operating systems eventually stagnating to little or no measurable market share. The following year, the company announced that it would also exit the hardware market to focus more on software and its enterprise middleware,  and began to license the BlackBerry brand and its Android distribution to third-party OEMs such as TCL for future devices.
Prior to the completion of the sale to Microsoft, Nokia released a series of Android-derived smartphones for emerging markets known as Nokia X , which combined an Android-based platform with elements of Windows Phone and Nokia’s feature phone platform Asha , using Microsoft and Nokia services rather than Google.
By the mids, higher-end cell phones commonly had integrated digital cameras. In camera phones outsold stand-alone digital cameras, and in they outsold film and digital stand-alone cameras. Five billion camera phones were sold in five years, and by more than half of the installed base of all mobile phones were camera phones. Sales of separate cameras peaked in Many early smartphones didn’t have cameras at all, and earlier models that had them had low performance and insufficient image and video quality that could not compete with budget pocket cameras and fulfill user’s needs.
The decline in sales of stand-alone cameras accelerated due to the increasing use of smartphones with rapidly improving camera technology for casual photography, easier image manipulation , and abilities to directly share photos through the use of apps and web-based services.
In , digital camera sales were Contributing to the rise in popularity of smartphones being used over dedicated cameras for photography, smaller pocket cameras have difficulty producing bokeh in images, but nowadays, some smartphones have dual-lens cameras that reproduce the bokeh effect easily, and can even rearrange the level of bokeh after shooting. This works by capturing multiple images with different focus settings, then combining the background of the main image with a macro focus shot.
In the Nokia N95 was notable as a smartphone that had a 5. By 5. The main camera of the Nokia N86 uniquely features a three-level aperture lens. The Altek Leo, a megapixel smartphone with 3x optical zoom lens and p HD video camera was released in late In , the same year the Nintendo 3DS was released, HTC unveiled the Evo 3D , a 3D phone with a dual five-megapixel rear camera setup for spatial imaging, among the earliest mobile phones with more than one rear camera.
The Samsung Galaxy S3 introduced the ability to capture photos using voice commands. The high resolution enables four times of lossless digital zoom at p and six times at p resolution, using image sensor cropping. In the same year, Nokia introduced mobile optical image stabilization with the Lumia , enabling prolonged exposure times for low-light photography and smoothing out handheld video shake whose appearance would magnify over a larger display such as a monitor or television set , which would be detrimental to watching experience.
Starting in on the Xperia Z1 , Sony experimented with real-time augmented reality camera effects such as floating text, virtual plants, volcano, and a dinosaur walking in the scenery. In the same year, iOS 7 introduced the later widely implemented viewfinder intuition, where exposure value can be adjusted through vertical swiping, after focus and exposure has been set by tapping, and even while locked after holding down for a brief moment. It is equipped with manual parameter settings, including for focus and exposure.
The successor Samsung Galaxy K Zoom brought resolution and performance enhancements, but lacks the rotary knob and tripod mount to allow for a more smartphone-like shape with less protruding lens. While lacking optical zoom, its image sensor has a format of 1″, as used in high-end compact cameras such as the Lumix DMC-LX and Sony CyberShot DSC-RX series, with multiple times the surface size of a typical mobile camera image sensor, as well as support for light sensitivities of up to ISO , well beyond the typical mobile camera light sensitivity range.
As of , no successor has been released. In and , HTC experimentally traded in pixel count for pixel surface size on their One M7 and M8 , both with only four megapixels, marketed as UltraPixel , citing improved brightness and less noise in low light, though the more recent One M8 lacks optical image stabilization. The One M8 additionally was one of the earliest smartphones to be equipped with a dual camera setup.
Its software allows generating visual spacial effects such as 3D panning, weather effects, and focus adjustment “UFocus” , simulating the postphotographic selective focussing capability of images produced by a light-field camera. Meanwhile, in , LG Mobile started experimenting with time-of-flight camera functionality, where a rear laser beam that measures distance accelerates autofocus.
Phase-detection autofocus was increasingly adapted throughout the mids, allowing for quicker and more accurate focussing than contrast detection. In Apple introduced the iPhone 7 Plus , one of the phones to popularize a dual camera setup.
The Nokia 9 PureView was released in featuring a penta-lens camera system. With stronger getting chipsets to handle computing workload demands at higher pixel rates, mobile video resolution and framerate has caught up with dedicated consumer-grade cameras over years.
In the same year, Apple brought video recording initially to the iPhone 3GS , at p, whereas the original iPhone and iPhone 3G lacked video recording entirely. The early s brought a steep increase in mobile video resolution. However, the Samsung Galaxy S4 Zoom does support it.
In , the Samsung Galaxy Note 3 introduced p 4K video recording at 30 frames per second , as well as p doubled to 60 frames per second for smoothness. Other vendors adapted p recording in , including the optically stabilized LG G3. Apple first implemented it in late on the iPhone 6s and 6s Plus. Sufficient computing performance of chipsets and image sensor resolution and its reading speeds have enabled mobile p 8K filming in , introduced with the Samsung Galaxy S20 and Redmi K30 Pro , though some upper resolution levels were foregone skipped throughout development, including p 2.
Among mid-range smartphone series, the introduction of higher video resolutions was initially delayed by two to three years compared to flagship counterparts. The proliferation of video resolutions beyond p has been postponed by several years. The mid-class Sony Xperia M5 supported p filming in , whereas Samsung’s mid-class series such as the Galaxy J and A series were strictly limited to p in resolution and 30 frames per second at any resolution for six years until around , whether and how much for technical reasons is unclear.
A lower video resolution setting may be desirable to extend recording time by reducing space storage and power consumption. The camera software of some sophisticated devices such as the LG V10 is equipped with separate controls for resolution, frame rate , and bit rate , within a technically supported range of pixel rate.
A distinction between different camera software is the method used to store high frame rate video footage, with more recent phones [a] retaining both the image sensor’s original output frame rate and audio, while earlier phones do not record audio and stretch the video so it can be played back slowly at default speed. While the stretched encoding method used on earlier phones enables slow motion playback on video player software that lacks manual playback speed control, typically found on older devices, if the aim were to achieve a slow motion effect, the real-time method used by more recent phones offers greater versatility for video editing, where slowed down portions of the footage can be freely selected by the user, and exported into a separate video.
A rudimentary video editing software for this purpose is usually precluded. The video can optionally be played back at normal real-time speed, acting as usual video. The output footage has been measured as a third of real-time speed.
In early , the Galaxy S6 became the first Samsung mobile phone to retain the sensor framerate and audio, and in early , the Galaxy S7 became the first Samsung mobile phone with fps recording, also at p. In early , the MT chipset by MediaTek promised p fps video recording. The project’s status remains indefinite. Since early , starting with the Sony Xperia XZ , smartphones have been released with a slow motion mode that unsustainably records at framerates multiple times as high, by temporarily storing frames on the image sensor’s internal burst memory.
Such a recording endures few real-time seconds at most. In late , the iPhone 8 brought p at fps, as well as p at 60fps, followed by the Galaxy S9 in early In mid, the OnePlus 6 brought p at fps, sustainable for one minute.
In early , the OnePlus 9 Pro became the first phone with p at fps. Emphasis is being put on the front camera since the mids, where front cameras have reached resolutions as high as typical rear cameras, such as the LG G4 8 megapixels , Sony Xperia C5 Ultra 13 megapixels , and Sony Xperia XA Ultra 16 megapixels, optically stabilized. The LG V10 brought a dual front camera system where the second has a wider angle for group photography. Samsung implemented a front-camera sweep panorama panorama selfie feature since the Galaxy Note 4 to extend the field of view.
Apple adapted p front camera video with the late iPhone 7. In , smartphones started adapting p 4K video recording on the front camera, six years after rear camera p commenced with the Galaxy Note 3.
In the early s, larger smartphones with screen sizes of at least millimetres 5. Some companies began to release smartphones in incorporating flexible displays to create curved form factors, such as the Samsung Galaxy Round and LG G Flex. By , p displays began to appear on high-end smartphones.
New trends for smartphone displays began to emerge in , with both LG and Samsung releasing flagship smartphones LG G6 and Galaxy S8 , utilizing displays with taller aspect ratios than the common ratio, and a high screen-to-body ratio, also known as a “bezel-less design”.
These designs allow the display to have a larger diagonal measurement, but with a slimmer width than displays with an equivalent screen size. This design characteristic appeared almost simultaneously on the Sharp Aquos S2 and the Essential Phone ,  which featured small circular tabs for their cameras, followed just a month later by the iPhone X , which used a wider tab to contain a camera and facial scanning system known as Face ID.
Other variations of the practice later emerged, such as a ” hole-punch ” camera such as those of the Honor View 20, and Samsung’s Galaxy A8s and Galaxy S10 —eschewing the tabbed “notch” for a circular or rounded-rectangular cut-out within the screen instead,  while Oppo released the first “all-screen” phones with no notches at all,  including one with a mechanical front camera that pops up from the top of the device Find X ,  and a prototype for a front-facing camera that can be embedded and hidden below the display, using a special partially-translucent screen structure that allows light to reach the image sensor below the panel.
Displays supporting refresh rates higher than 60 Hz such as 90 Hz or Hz also began to appear on smartphones in ; initially confined to “gaming” smartphones such as the Razer Phone and Asus ROG Phone , they later became more common on flagship phones such as the Pixel 4 and Samsung Galaxy S21 series Higher refresh rates allow for smoother motion and lower input latency, but often at the cost of battery life. As such, the device may offer a means to disable high refresh rates, or be configured to automatically reduce the refresh rate when there is low on-screen motion.
An early implementation of multiple simultaneous tasks on a smartphone display are the picture-in-picture video playback mode “pop-up play” and “live video list” with playing video thumbnails of the Samsung Galaxy S3 , the former of which was later delivered to the Samsung Galaxy Note through a software update.
The earliest implementation of desktop and laptop-like windowing was on the Samsung Galaxy Note 3. Smartphones utilizing flexible displays were theorized as possible once manufacturing costs and production processes were feasible. Also that month, Samsung presented a prototype phone featuring an “Infinity Flex Display” at its developers conference, with a smaller, outer display on its “cover”, and a larger, tablet-sized display when opened.
Samsung stated that it also had to develop a new polymer material to coat the display as opposed to glass. In November , Motorola unveiled a variation of the concept with its re-imagining of the Razr , using a horizontally-folding display to create a clamshell form factor inspired by its previous feature phone range of the same name. The first smartphone with a fingerprint reader was the Motorola Atrix 4G in One of the barriers of fingerprint reading amongst consumers was security concerns, however Apple was able to address these concerns by encrypting this fingerprint data onto the A7 Processor located inside the phone as well as make sure this information could not be accessed by third-party applications and is not stored in iCloud or Apple servers .
In , Fairphone launched its first “socially ethical” smartphone at the London Design Festival to address concerns regarding the sourcing of materials in the manufacturing  followed by Shiftphone in In October , Motorola Mobility announced Project Ara , a concept for a modular smartphone platform that would allow users to customize and upgrade their phones with add-on modules that attached magnetically to a frame.
Microsoft, expanding upon the concept of Motorola’s short-lived “Webtop”, unveiled functionality for its Windows 10 operating system for phones that allows supported devices to be docked for use with a PC-styled desktop environment. Samsung and LG used to be the “last standing” manufacturers to offer flagship devices with user-replaceable batteries. But in , Samsung succumbed to the minimalism trend set by Apple, introducing the Galaxy S6 without a user-replaceable battery.
Major technologies that began to trend in included a focus on virtual reality and augmented reality experiences catered towards smartphones, the newly introduced USB-C connector, and improving LTE technologies. In , adjustable screen resolution known from desktop operating systems was introduced to smartphones for power saving, whereas variable screen refresh rates were popularized in In , the first smartphones featuring fingerprint readers embedded within OLED displays were announced, followed in by an implementation using an ultrasonic sensor on the Samsung Galaxy S In , the majority of smartphones released have more than one camera, are waterproof with IP67 and IP68 ratings, and unlock using facial recognition or fingerprint scanners.
In , the first smartphones featuring high-speed 5G network capability were announced. Since , smartphones have decreasingly been shipped with rudimentary accessories like a power adapter and headphones that have historically been almost invariably within the scope of delivery. This trend was initiated with Apple’s iPhone 12 , followed by Samsung and Xiaomi on the Galaxy S21 and Mi 11 respectively, months after having mocked the same through advertisements. The reason cited is reducing environmental footprint, though reaching raised charging rates supported by newer models demands a new charger shipped through separate packaging with its own environmental footprint.
Some are also equipped with an FM radio receiver, a hardware notification LED , and an infrared transmitter for use as remote control. Few have additional sensors such as thermometer for measuring ambient temperature, hygrometer for humidity, and a sensor for ultraviolet ray measurement. Few exotic smartphones designed around specific purposes are equipped with uncommon hardware such as a projector Samsung Beam i and Samsung Galaxy Beam i , optical zoom lenses Samsung Galaxy S4 Zoom and Samsung Galaxy K Zoom , thermal camera , and even PMR walkie-talkie radio transceiver.
Smartphones have central processing units CPUs , similar to those in computers, but optimised to operate in low power environments. The performance of mobile CPU depends not only on the clock rate generally given in multiples of hertz  but also on the memory hierarchy.
Because of these challenges, the performance of mobile phone CPUs is often more appropriately given by scores derived from various standardized tests to measure the real effective performance in commonly used applications. Smartphones are typically equipped with a power button and volume buttons.
Some pairs of volume buttons are unified. Some are equipped with a dedicated camera shutter button. The presence of physical front-side buttons such as the home and navigation buttons has decreased throughout the s, increasingly becoming replaced by capacitive touch sensors and simulated on-screen buttons. As with classic mobile phones, early smartphones such as the Samsung Omnia II were equipped with buttons for accepting and declining phone calls.
Due to the advancements of functionality besides phone calls, these have increasingly been replaced by navigation buttons such as “menu” also known as “options” , “back”, and “tasks”. Since , smartphones’ home buttons started integrating fingerprint scanners , starting with the iPhone 5s and Samsung Galaxy S5. Functions may be assigned to button combinations. For example, screenshots can usually be taken using the home and power buttons, with a short press on iOS and one-second holding Android OS, the two most popular mobile operating systems.
On smartphones with no physical home button, usually the volume-down button is instead pressed with the power button. Some smartphones have a screenshot and possibly screencast shortcuts in the navigation button bar or the power button menu. One of the main characteristics of smartphones is the screen.
Depending on the device’s design, the screen fills most or nearly all of the space on a device’s front surface. Many smartphone displays have an aspect ratio of , but taller aspect ratios became more common in , as well as the aim to eliminate bezels by extending the display surface to as close to the edges as possible.
Screen sizes are measured in diagonal inches. Phones with screens larger than 5. Smartphones with screens over 4. Due to design advances, some modern smartphones with large screen sizes and “edge-to-edge” designs have compact builds that improve their ergonomics, while the shift to taller aspect ratios have resulted in phones that have larger screen sizes whilst maintaining the ergonomics associated with smaller displays.
Some displays are integrated with pressure-sensitive digitizers, such as those developed by Wacom and Samsung ,  and Apple’s Force Touch system.
A few phones, such as the YotaPhone prototype, are equipped with a low-power electronic paper rear display, as used in e-book readers. Hovering can enable preview tooltips such as on the video player ‘s seek bar, in text messages, and quick contacts on the dial pad , as well as lock screen animations, and the simulation of a hovering mouse cursor on web sites.
Some styluses support hovering as well and are equipped with a button for quick access to relevant tools such as digital post-it notes and highlighting of text and elements when dragging while pressed, resembling drag selection using a computer mouse.
Few devices such as the iPhone 6s until iPhone Xs and Huawei Mate S are equipped with a pressure-sensitive touch screen , where the pressure may be used to simulate a gas pedal in video games, access to preview windows and shortcut menus, controlling the typing cursor, and a weight scale, the latest of which has been rejected by Apple from the App Store.
Many smartphones except Apple iPhones are equipped with low-power light-emitting diodes besides the screen that are able to notify the user about incoming messages, missed calls, low battery levels, and facilitate locating the mobile phone in darkness, with marginial power consumption.
To distinguish between the sources of notifications, the colour combination and blinking pattern can vary. Usually three diodes in red, green, and blue RGB are able to create a multitude of colour combinations. Smartphones are equipped with a multitude of sensors to enable system features and third-party applications. Accelerometers and gyroscopes enable automatic control of screen rotation. Uses by third-party software include bubble level simulation. An ambient light sensor allows for automatic screen brightness and contrast adjustment, and an RGB sensor enables the adaption of screen colour.
Many mobile phones are also equipped with a barometer sensor to measure air pressure, such as Samsung since with the Galaxy S3 , and Apple since with the iPhone 6.
It allows estimating and detecting changes in altitude. A magnetometer can act as a digital compass by measuring Earth’s magnetic field. Samsung equips their flagship smartphones since the Galaxy S5 and Galaxy Note 4 with a heart rate sensor to assist in fitness-related uses and act as a shutter key for the front-facing camera. So far, only the Samsung Galaxy S4 and Note 3 are equipped with an ambient temperature sensor and a humidity sensor , and only the Note 4 with an ultraviolet radiation sensor which could warn the user about excessive exposure.
A rear infrared laser beam for distance measurement can enable time-of-flight camera functionality with accelerated autofocus , as implemented on select LG mobile phones starting with LG G3 and LG V Due to their currently rare occurrence among smartphones, not much software to utilize these sensors has been developed yet. While eMMC embedded multi media card flash storage was most commonly used in mobile phones, its successor, UFS Universal Flash Storage with higher transfer rates emerged throughout the s for upper-class devices.
Benefits over USB on the go storage and cloud storage include offline availability and privacy , not reserving and protruding from the charging port , no connection instability or latency , no dependence on voluminous data plans , and preservation of the limited rewriting cycles of the device’s permanent internal storage. In case of technical defects which make the device unusable or un bootable as a result of liquid damage, fall damage, screen damage, bending damage , malware , or bogus system updates ,  etc.
A memory card can usually [b] immediately be re-used in a different memory-card-enabled device with no necessity for prior file transfers. Some dual-SIM mobile phones are equipped with a hybrid slot, where one of the two slots can be occupied by either a SIM card or a memory card.
Some models, typically of higher end, are equipped with three slots including one dedicated memory card slot, for simultaneous dual-SIM and memory card usage. The location of both SIM and memory card slots vary among devices, where they might be located accessibly behind the back cover or else behind the battery, the latter of which denies hot swapping. Mobile phones with non-removable rear cover typically house SIM and memory cards in a small tray on the handset’s frame, ejected by inserting a needle tool into a pinhole.
Some earlier mid-range phones such as the Samsung Galaxy Fit and Ace have a sideways memory card slot on the frame covered by a cap that can be opened without tool. Originally, mass storage access was commonly enabled to computers through USB. Over time, mass storage access was removed, leaving the Media Transfer Protocol as protocol for USB file transfer, due to its non-exclusive access ability where the computer is able to access the storage without it being locked away from the mobile phone’s software for the duration of the connection, and no necessity for common file system support, as communication is done through an abstraction layer.
However, unlike mass storage, Media Transfer Protocol lacks parallelism, meaning that only a single transfer can run at a time, for which other transfer requests need to wait to finish.
In addition, the direct access of files through MTP is not supported. Any file is wholly downloaded from the device before opened. Sound quality can remain a problem due to the design of the phone, the quality of the cellular network and compression algorithms used in long-distance calls.
The small speakers can also be used to listen to digital audio files of music or speech or watch videos with an audio component, without holding the phone close to the ear. Some mobile phones such as the HTC One M8 and the Sony Xperia Z2 are equipped with stereophonic speakers to create spacial sound when in horizontal orientation. The 3. Among devices equipped with the connector, it is more commonly located at the bottom charging port side than on the top of the device.
The decline of the connector’s availability among newly released mobile phones among all major vendors commenced in with its lack on the Apple iPhone 7. An adapter reserving the charging port can retrofit the plug. Battery-powered, wireless Bluetooth headphones are an alternative.
Those tend to be costlier however due to their need for internal hardware such as a Bluetooth transceiver , and a Bluetooth coupling is required ahead of each operation.